Turbosquid

UPN Indiana
UPN Indiana
April 2, 2007
 

The World’s Source for Professional 3D Models

TurboSquid models are used by game developers, news agencies, architects, visual effects studios, advertisers, and creative professionals around the world. Whether you're a 3D artist or not, you've probably seen TurboSquid models hundreds of times and didn't know it - which is fine with us!

Our goal is to save customers the time of making a great 3D model, and instead let them spend their time on other areas of their production pipeline. Our customers tell us they save an average of 27 hours per model purchased, which can be a lifesaver in a time crunch.

TurboSquid's secondary mission is to focus the creativity of artists around the world to continually improve our library of models, while helping the artists who supply those models build a career as professional 3D modelers.

TurboSquid is headquartered in New Orleans, Louisiana in the United States and is supported by the Office of Louisiana Entertainment. In 2021, TurboSquid was acquired by Shutterstock, a leading global creative platform offering full-service solutions, high-quality content, and tools for brands, businesses and media companies.

Sled radio model in polygon view

Sled radio model in rendered view

„3D Models for Professionals”

Selling 3D Models

I Built many 3D models using Lightwave and I receive royalties from websites that sell my models. Most of my royalties come from TurboSquid. I specialize in household prop models. Mostly items you can find around your house. Items like clocks, radios, tables, and groceries. I recently started making weapons because they sell very well on the website, so I have a few of those too. My largest seller to date is my Pantry Collection I made this some time ago so the labels are quite old but changing out the texture maps is a snap for anyone.

 

Preferred 3D software is Newtek’s Lightwave

Most of my prop models were built using Lightwave software but I also use Blender, Cinema 4D, and 3D Max depending on the project and which tool works best. I think Lightwave is the most .

Color and material changes are a cinch with 3d models

From black to marron with a click